/**************************************************************************************************
* Title: SumConfigurationManager.h
* Author: Gael Huber
* Description: Contains the current game configuration and is responsible for triggering relevant
*	updates when configurations changes.
**************************************************************************************************/
#ifndef __SUMCONFIGURATIONMANAGER_H__
#define __SUMCONFIGURATIONMANAGER_H__

#include "SumSingleton.h"

class ConfigurationManager : public Singleton<ConfigurationManager> {
public:
	ConfigurationManager(void);		// Default constructor
	virtual ~ConfigurationManager(void);	// Destructor

	void startUp(void);		// Startup for configuration
	void shutDown(void);	// Shutdown for configuration
};

#endif